XML data serialization interface. Use this if you want to serialize a class that already has a parent class or need special treatment of XML data serialization.
Interface used for saving/loading component data of a combatant with a save game. Will automatically save the data of components implementing this interface that are attached to a combatant's game object. Please note that only members of the player group are saved, but this can also be used to store data of remembered combatant spawner combatants.
Interface used for saving/loading data with a save game. This doesn't automatically save the data - it still has to be included into the save game somewhere (e.g. the GameHandler class).