ORK Framework  2.23.0
API Documentation
ORKFramework.AI.Steps.BaseAIStep Class Referenceabstract
Inheritance diagram for ORKFramework.AI.Steps.BaseAIStep:
ORKFramework.AI.Steps.CoreAIStep ORKFramework.BaseNode ORKFramework.BaseIndexData ORKFramework.BaseData ORKFramework.IBaseData ORKFramework.AI.Steps.AbilityStep ORKFramework.AI.Steps.AddTemporaryAbilityStep ORKFramework.AI.Steps.AttackStep ORKFramework.AI.Steps.BaseAICheckStep ORKFramework.AI.Steps.BattleAIStep ORKFramework.AI.Steps.BreakGridFormationStep ORKFramework.AI.Steps.ChanceForkStep ORKFramework.AI.Steps.ChangeGameVariablesStep ORKFramework.AI.Steps.ChangeMemberStep ORKFramework.AI.Steps.ChangeMoveAIModeStep ORKFramework.AI.Steps.ChangeMoveAIStep ORKFramework.AI.Steps.ClassAbilityStep ORKFramework.AI.Steps.ClearFoundTargetsStep ORKFramework.AI.Steps.ClearSelectedDataStep ORKFramework.AI.Steps.CommentStep ORKFramework.AI.Steps.CompareStatusValueStep ORKFramework.AI.Steps.DeathStep ORKFramework.AI.Steps.DefendStep ORKFramework.AI.Steps.DistanceSortTargetsStep ORKFramework.AI.Steps.EscapeStep ORKFramework.AI.Steps.GameVariableForkStep ORKFramework.AI.Steps.GetAttackAttributeStep ORKFramework.AI.Steps.GetBattleStatisticStep ORKFramework.AI.Steps.GetDefenceAttributeStep ORKFramework.AI.Steps.GetNearestStep ORKFramework.AI.Steps.GetObjectVariableStep ORKFramework.AI.Steps.GetStatusValueStep ORKFramework.AI.Steps.GetWeightedGroupStep ORKFramework.AI.Steps.GridMoveStep ORKFramework.AI.Steps.GridRotateToTargetStep ORKFramework.AI.Steps.ItemStep ORKFramework.AI.Steps.LoadTargetsStep ORKFramework.AI.Steps.NoneStep ORKFramework.AI.Steps.RandomStep ORKFramework.AI.Steps.ReassignGridFormationPositionStep ORKFramework.AI.Steps.RemoveTemporaryAbilityStep ORKFramework.AI.Steps.RotateToTargetStep ORKFramework.AI.Steps.SelectAbilityStep ORKFramework.AI.Steps.SelectBaseAttackStep ORKFramework.AI.Steps.SelectCombatantStep ORKFramework.AI.Steps.SelectCounterAttackStep ORKFramework.AI.Steps.SelectEquipmentStep ORKFramework.AI.Steps.SelectItemStep ORKFramework.AI.Steps.ShortcutSlotStep ORKFramework.AI.Steps.StatusValueSortTargetsStep ORKFramework.AI.Steps.StoreTargetsStep ORKFramework.AI.Steps.UpdateGridFormationStep ORKFramework.AI.Steps.UseAttackedByStep ORKFramework.AI.Steps.UseGridFormationRotationStep ORKFramework.AI.Steps.UseGridFormationStep ORKFramework.AI.Steps.UseKilledByStep ORKFramework.AI.Steps.UseLastTargetsStep

Public Member Functions

abstract BaseAction Execute (ref int currentStep, BattleAICall call)
 
override string GetNodeName ()
 
override string GetNodeDetails ()
 
override string GetNextName (int index)
 
override int GetNextCount ()
 
override int GetNext (int index)
 
override void SetNext (int index, int next)
 
- Public Member Functions inherited from ORKFramework.BaseNode
virtual bool IsRemovable ()
 
int GetFirstFree ()
 
- Public Member Functions inherited from ORKFramework.BaseData
virtual DataObject GetData ()
 Gets a ORKFramework.DataObject representing the class. More...
 
virtual void SetData (DataObject data)
 Sets the variables of the class using a ORKFramework.DataObject. More...
 
virtual void EditorAutoSetup (string fieldName)
 Called for all fields using the autoSetup option of the ORKFramework.ORKEditorLayoutAttribute. More...
 

Public Attributes

bool active = true
 
int next = -1
 
- Public Attributes inherited from ORKFramework.BaseNode
Vector2 nodePosition = new Vector2(38, 38)
 
bool overrideNodeName = false
 
string nodeName = ""
 

Properties

override bool IsEnabled [get]
 
- Properties inherited from ORKFramework.BaseNode
virtual bool IsEnabled [get]
 
- Properties inherited from ORKFramework.BaseIndexData
virtual int RealID [get, set]
 

Additional Inherited Members

- Protected Attributes inherited from ORKFramework.BaseIndexData
int realID = 0