ORK Framework  2.25.2
API Documentation
ORKFramework.BattleAnimation Class Reference
Inheritance diagram for ORKFramework.BattleAnimation:
ORKFramework.BaseData ORKFramework.IBaseData

Public Member Functions

override void SetData (DataObject data)
 Sets the variables of the class using a ORKFramework.DataObject. More...
 
void GetEvent (Combatant user, ref List< BattleEvent > list)
 
- Public Member Functions inherited from ORKFramework.BaseData
virtual DataObject GetData ()
 Gets a ORKFramework.DataObject representing the class. More...
 
virtual void EditorAutoSetup (string fieldName)
 Called for all fields using the autoSetup option of the ORKFramework.ORKEditorLayoutAttribute. More...
 

Public Attributes

AssetSource< ORKBattleEventbattleEvent = new AssetSource<ORKBattleEvent>()
 
float chance = 100
 
bool field = false
 
BattleSystemCheck battleSystemCheck = new BattleSystemCheck()
 
bool setPrefabs = false
 
EventPrefab [] prefab
 
bool setAudioClips = false
 
EventAudio [] audioClip
 
bool useRequirements = false
 
SimpleCombatantRequirement requirement
 

Member Function Documentation

◆ SetData()

override void ORKFramework.BattleAnimation.SetData ( DataObject  data)
virtual

Sets the variables of the class using a ORKFramework.DataObject.

Parameters
dataORKFramework.DataObject containing the data.

Reimplemented from ORKFramework.BaseData.