ORK Framework  2.29.3
API Documentation
ORKFramework.Behaviours.BaseCameraControl Member List

This is the complete list of members for ORKFramework.Behaviours.BaseCameraControl, including all inherited members.

cameraTarget (defined in ORKFramework.Behaviours.BaseCameraControl)ORKFramework.Behaviours.BaseCameraControlprotected
CameraTarget (defined in ORKFramework.Behaviours.BaseCameraControl)ORKFramework.Behaviours.BaseCameraControl
CameraTargetChanged(GameObject oldTarget, GameObject newTarget) (defined in ORKFramework.Behaviours.BaseCameraControl)ORKFramework.Behaviours.BaseCameraControlvirtual
CameraTargetTransition (defined in ORKFramework.Behaviours.BaseCameraControl)ORKFramework.Behaviours.BaseCameraControl
DeltaTime (defined in ORKFramework.Behaviours.BaseCameraControl)ORKFramework.Behaviours.BaseCameraControl
IsCameraTargetTransition (defined in ORKFramework.Behaviours.BaseCameraControl)ORKFramework.Behaviours.BaseCameraControl
ResetCurrentCameraTarget(CameraControlTargetTransition transition) (defined in ORKFramework.Behaviours.BaseCameraControl)ORKFramework.Behaviours.BaseCameraControlvirtual
SetCameraControlTarget(GameObject target, CameraControlTargetTransition transition) (defined in ORKFramework.Behaviours.BaseCameraControl)ORKFramework.Behaviours.BaseCameraControlvirtual
targetTransition (defined in ORKFramework.Behaviours.BaseCameraControl)ORKFramework.Behaviours.BaseCameraControlprotected
transitionTime (defined in ORKFramework.Behaviours.BaseCameraControl)ORKFramework.Behaviours.BaseCameraControlprotected
TransitionUpdate(Vector3 position, Quaternion rotation) (defined in ORKFramework.Behaviours.BaseCameraControl)ORKFramework.Behaviours.BaseCameraControlvirtual
UpdatePosition(Vector3 position, Quaternion rotation) (defined in ORKFramework.Behaviours.BaseCameraControl)ORKFramework.Behaviours.BaseCameraControlvirtual
useUnscaledTime (defined in ORKFramework.Behaviours.BaseCameraControl)ORKFramework.Behaviours.BaseCameraControl