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void | Init (BattleGridComponent parentGrid, int row, int column) |
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void | ClearSettings () |
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void | InitConnections () |
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void | InitConnectionsSquare () |
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void | InitConnectionsHexagonal () |
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void | RemoveBlockedConnections () |
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bool | CanDeploy (Combatant combatant) |
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void | SetCombatant (Combatant value, bool isSizeCombatant) |
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List< Combatant > | GetGuests () |
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bool | IsGuest (Combatant combatant) |
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void | AddGuest (Combatant combatant) |
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void | RemoveGuest (Combatant combatant) |
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void | GetCombatants (ref List< Combatant > list, CheckCombatant check) |
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bool | CheckOccupants (CheckCombatant check) |
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void | SwapCombatants (BattleGridCellComponent other, bool placeAtCell) |
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void | RemoveCombatant (Combatant combatant) |
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void | ShowPrefab () |
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void | EditorShowPrefab () |
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void | HidePrefab () |
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void | DestroyPrefab () |
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void | HideHighlights (bool hide) |
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void | Highlight (GridHighlightType highlightType) |
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void | StopHighlight (GridHighlightType highlightType) |
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void | StopAllHighlights () |
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void | GetCellEvents (ref List< GridCellEventCall > cellEvents, GridCellEventStartType startType) |
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void | AddTemporaryCellEvent (TemporaryGridCellEvent cellEvent) |
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bool | HasTemporaryCellEvent (string eventKey) |
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bool | HasAnyTemporaryCellEvents () |
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void | RemoveTemporaryCellEvent (string eventKey) |
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void | ClearTemporaryCellEvents () |
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void | OnBeforeSerialize () |
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void | OnAfterDeserialize () |
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