ORK Framework  2.26.1
API Documentation
ORKFramework.Behaviours.EquipmentViewer Class Reference
Inheritance diagram for ORKFramework.Behaviours.EquipmentViewer:

Public Member Functions

void FindCombatant ()
 
void EquipmentChanged (Combatant c)
 
void CheckEquipment ()
 
void CheckVisible ()
 
bool CheckVariables ()
 

Public Attributes

int partID = 0
 
bool setScale = false
 
Vector3 equipmentScale = Vector3.one
 
bool useChildRenderer = false
 
string childRenderer = ""
 
bool useMaterialIndex = false
 
int materialIndex = 0
 
bool onlyCombatantBattle = false
 
GameState gameState = new GameState()
 
bool checkObjectVariables = false
 
VariableCondition variableCondition = new VariableCondition()
 
string [] childName = new string[0]
 
string [] linkTo = new string[0]
 

Protected Member Functions

void Start ()
 
void OnDestroy ()
 
void Update ()
 
void UnregisterPrefabCheck ()
 
void LateUpdate ()
 
void OnDrawGizmos ()
 

Properties

bool IsPrefabViewPortrait [get, set]
 
bool IgnoreConditions [get, set]
 
Combatant Combatant [get, set]