ORK Framework  2.26.1
API Documentation
ORKFramework.Behaviours.FirstPersonCamera Class Reference
Inheritance diagram for ORKFramework.Behaviours.FirstPersonCamera:
ORKFramework.Behaviours.BaseCameraControl

Public Attributes

string onChild = ""
 
Vector3 offset = Vector3.zero
 
int horizontalAxis = 0
 
int verticalAxis = 0
 
Vector2 sensitivity = new Vector2(15, 15)
 
bool lockCursor = false
 

Additional Inherited Members

- Public Member Functions inherited from ORKFramework.Behaviours.BaseCameraControl
virtual void SetCameraControlTarget (GameObject target, CameraControlTargetTransition transition)
 
virtual void ResetCurrentCameraTarget (CameraControlTargetTransition transition)
 
virtual void CameraTargetChanged (GameObject oldTarget, GameObject newTarget)
 
virtual void UpdatePosition (Vector3 position, Quaternion rotation)
 
virtual void TransitionUpdate (Vector3 position, Quaternion rotation)
 
- Protected Attributes inherited from ORKFramework.Behaviours.BaseCameraControl
GameObject cameraTarget
 
CameraControlTargetTransition targetTransition
 
float transitionTime = -1
 
- Properties inherited from ORKFramework.Behaviours.BaseCameraControl
virtual GameObject CameraTarget [get]
 
virtual CameraControlTargetTransition CameraTargetTransition [get]
 
virtual bool IsCameraTargetTransition [get]