ORK Framework  2.29.3
API Documentation
ORKFramework.Behaviours.SmoothFollow Class Reference
Inheritance diagram for ORKFramework.Behaviours.SmoothFollow:
ORKFramework.Behaviours.BaseCameraControl

Public Attributes

string onChild = ""
 
float distance = 10.0f
 
float height = 5.0f
 
float heightDamping = 2.0f
 
float rotationDamping = 3.0f
 
- Public Attributes inherited from ORKFramework.Behaviours.BaseCameraControl
bool useUnscaledTime = false
 

Additional Inherited Members

- Public Member Functions inherited from ORKFramework.Behaviours.BaseCameraControl
virtual void SetCameraControlTarget (GameObject target, CameraControlTargetTransition transition)
 
virtual void ResetCurrentCameraTarget (CameraControlTargetTransition transition)
 
virtual void CameraTargetChanged (GameObject oldTarget, GameObject newTarget)
 
virtual void UpdatePosition (Vector3 position, Quaternion rotation)
 
virtual void TransitionUpdate (Vector3 position, Quaternion rotation)
 
- Protected Attributes inherited from ORKFramework.Behaviours.BaseCameraControl
GameObject cameraTarget
 
CameraControlTargetTransition targetTransition
 
float transitionTime = -1
 
- Properties inherited from ORKFramework.Behaviours.BaseCameraControl
float? DeltaTime [get]
 
virtual GameObject CameraTarget [get]
 
virtual CameraControlTargetTransition CameraTargetTransition [get]
 
virtual bool IsCameraTargetTransition [get]