ORK Framework  2.26.1
API Documentation
ORKFramework.Behaviours.TouchCamera Class Reference
Inheritance diagram for ORKFramework.Behaviours.TouchCamera:
ORKFramework.Behaviours.BaseCameraControl

Public Member Functions

override void CameraTargetChanged (GameObject oldTarget, GameObject newTarget)
 
virtual void ResetRotation ()
 
virtual void ResetZoom ()
 
- Public Member Functions inherited from ORKFramework.Behaviours.BaseCameraControl
virtual void SetCameraControlTarget (GameObject target, CameraControlTargetTransition transition)
 
virtual void ResetCurrentCameraTarget (CameraControlTargetTransition transition)
 
virtual void UpdatePosition (Vector3 position, Quaternion rotation)
 
virtual void TransitionUpdate (Vector3 position, Quaternion rotation)
 

Public Attributes

string onChild = ""
 
float distance = 10.0f
 
float minHeight = 5.0f
 
float height = 5.0f
 
float maxHeight = 30.0f
 
float heightDamping = 2.0f
 
bool allowRotation = true
 
bool rememberRotation = false
 
float rotation = 0
 
float rotationDamping = 3.0f
 
float rotationFactor = 1
 
bool cameraTargetChangeResetRotation = false
 
bool cameraTargetChangeBlockRotation = false
 
bool allowZoom = true
 
bool rememberZoom = false
 
float zoomFactor = 1
 
AxisControl zoomAxis = new AxisControl()
 
float zoomKeyChange = 3
 
bool cameraTargetChangeResetZoom = false
 
bool cameraTargetChangeBlockZoom = false
 
bool limitChange = true
 
MouseTouchControl mouseTouch = new MouseTouchControl(false, 1, true, 2, 1, MouseTouch.Move)
 

Protected Member Functions

void OnDestroy ()
 

Additional Inherited Members

- Protected Attributes inherited from ORKFramework.Behaviours.BaseCameraControl
GameObject cameraTarget
 
CameraControlTargetTransition targetTransition
 
float transitionTime = -1
 
- Properties inherited from ORKFramework.Behaviours.BaseCameraControl
virtual GameObject CameraTarget [get]
 
virtual CameraControlTargetTransition CameraTargetTransition [get]
 
virtual bool IsCameraTargetTransition [get]