ORK Framework  2.25.2
API Documentation
ORKFramework.BestiaryHandler Member List

This is the complete list of members for ORKFramework.BestiaryHandler, including all inherited members.

AddBlank(int combatantID, int classID, int level, int classLevel, int[] areaIDs, bool ignoreNoEntry) (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
AddBlank(Combatant combatant, int[] areaIDs, bool ignoreNoEntry) (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
Attack(Combatant combatant) (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
AttackedBy(Combatant combatant) (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
BestiaryHandler() (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
Changed (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
CheckCombatantType(bool checkParent, int typeID, List< int > list) (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
CheckDataChanged() (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
Clear() (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
Count (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
Encounter(Combatant combatant) (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
FireChanged() (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
GetAreas() (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
GetAreasByType(bool checkParent, int typeID) (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
GetAreasByType(bool checkParent, int typeID, ref List< Area > list) (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
GetAreaTypes(int parentType) (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
GetCombatantTypes(int parentType) (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
GetEntriesByArea(int areaID) (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
GetEntriesByArea(int areaID, ref List< BestiaryEntry > list) (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
GetEntriesByType(bool checkParent, int typeID) (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
GetEntriesByType(bool checkParent, int typeID, ref List< BestiaryEntry > list) (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
GetEntry(int combatantID, int classID, int level, int classLevel) (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
GetEntry(Combatant combatant) (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
HasAreaType(bool checkParent, int typeID, bool checkNewContent) (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
HasCombatantType(bool checkParent, int typeID, bool checkNewContent) (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
HasNewArea(int areaID) (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
HasNewAreaTypes(bool checkParent, List< int > types) (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
HasNewCombatantTypes(bool checkParent, List< int > types) (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
IsComplete(int combatantID, int classID, int level, int classLevel) (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
IsComplete(Combatant combatant) (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
IsEmpty (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
IsKnown(int combatantID, int classID, int level, int classLevel) (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
IsKnown(Combatant combatant) (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
Killed(Combatant combatant) (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
LoadGame(DataObject data)ORKFramework.BestiaryHandler
MarkDataChanged(bool fireChanged) (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
Remove(int combatantID, int classID, int level, int classLevel) (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
Remove(Combatant combatant) (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
SaveGame()ORKFramework.BestiaryHandler
SetAttackAttribute(Combatant combatant, int attributeID, int subAttributeID) (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
SetComplete(int combatantID, int classID, int level, int classLevel, int[] areaIDs, bool ignoreNotScanable, bool ignoreNoEntry) (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
SetComplete(Combatant combatant, int[] areaIDs, bool ignoreNotScanable, bool ignoreNoEntry) (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
SetDefenceAttribute(Combatant combatant, int attributeID, int subAttributeID) (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
SetSettings() (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
Settings (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler
UseInBattleAI (defined in ORKFramework.BestiaryHandler)ORKFramework.BestiaryHandler