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| ChoiceContent (GUIContent content) |
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| ChoiceContent (GUIContent content, bool active) |
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| ChoiceContent (GUIContent content, bool active, string info) |
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| ChoiceContent (GUIContent content, bool active, string info, GUIContent title) |
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ChoiceContent | GetCopy () |
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void | UpdateContent (ChoiceContent content) |
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bool | RegisterDisplayUpdate (Notify notify) |
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bool | UnregisterDisplayUpdate (Notify notify) |
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void | SetCustomSkin () |
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void | SetSelectedSkin (GUIBox box, bool isTab) |
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void | SetInactiveAlpha (GUIBox box, bool isTab) |
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void | InitTitle (Rect textBounds, ButtonSettings settings, float titlePadding, float titleWidth, TextAlignment alignment, VerticalTextAlignment vAlignment, bool adjustHeight) |
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void | InitContent (GUIBox box, Rect textBounds, ButtonSettings settings, bool adjustHeight) |
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void | SetBounds (Rect bounds) |
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void | SetPosition (Vector2 newPos) |
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void | SetPosition (Vector2 newPos, TextAnchor anchor) |
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void | SetHeight (float height) |
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void | SetToContentSize (Vector4 padding) |
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Rect | GetContentSize (Vector4 padding) |
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void | CheckBiggestContent (ref Vector2 size) |
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void | MoveX (float add) |
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bool | CheckClick (Vector2 position, float releasedAfter, ref bool clickConsumed) |
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void | GetInButtonPosition (ref Vector2 position) |
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void | AdjustVerticalContentPosition (VerticalTextAlignment titleAlignment, ButtonSettings settings) |
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GameObject | CreateObject (string name, GUIBox box, int buttonIndex, bool isTab, GameObject prefab, NewUIButtonSettings buttonSettings, GameObject parent, ButtonClick callback) |
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void | UpdateObjectBounds () |
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void | FireOnClick () |
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