ORK Framework  2.23.0
API Documentation
ORKFramework.CombatantConditionalPrefab Class Reference
Inheritance diagram for ORKFramework.CombatantConditionalPrefab:
ORKFramework.BaseData ORKFramework.IBaseData

Public Member Functions

bool Check (Combatant combatant)
 
bool CheckVariables (Combatant combatant)
 
void RegisterStatusChanges (Combatant combatant, IStatusChanged notify)
 
void UnregisterStatusChanges (Combatant combatant, IStatusChanged notify)
 
- Public Member Functions inherited from ORKFramework.BaseData
virtual DataObject GetData ()
 Gets a ORKFramework.DataObject representing the class. More...
 
virtual void SetData (DataObject data)
 Sets the variables of the class using a ORKFramework.DataObject. More...
 
virtual void EditorAutoSetup (string fieldName)
 Called for all fields using the autoSetup option of the ORKFramework.ORKEditorLayoutAttribute. More...
 

Public Attributes

GameObject prefab
 
string prefabRoot = ""
 
float boxRadius = 0
 
Vector3 spawnOffset = Vector3.zero
 
bool useSpawnedScale = true
 
Needed needed = Needed.All
 
StatusRequirement[] req = new StatusRequirement[0]
 
bool useObjectVariable = false
 
VariableCondition condition = new VariableCondition()