ORK Framework  2.25.2
API Documentation
ORKFramework.Combatants.CombatantShortcuts Class Reference
Inheritance diagram for ORKFramework.Combatants.CombatantShortcuts:
ORKFramework.ISaveData

Public Member Functions

 CombatantShortcuts (Combatant owner)
 
void RegisterChanges ()
 
void ClearClassLists ()
 
void DisableActive ()
 
void EquipmentChanged (Combatant combatant)
 
void UpdateShortcuts ()
 
void Init (Class cl)
 
void ChangeClass (int prevClassID, Class newClass)
 
CombatantShortcutList GetList (int index)
 
void ChangeList (int change, bool loop)
 
void SetList (int index)
 
void AutoAdd (Combatant combatant, IShortcut shortcut)
 
void CheckAutoAdd ()
 
void AutoArrange ()
 
DataObject SaveGame ()
 Used to save the data - you need to add the data to a ORKFramework.DataObject. More...
 
void LoadGame (DataObject data)
 Used to load the data - you need to get the data from the ORKFramework.DataObject. More...
 

Properties

IShortcut Active [get, set]
 
CombatantShortcutList Current [get]
 
DefendShortcut DefendShortcut [get]
 
EscapeShortcut EscapeShortcut [get]
 
NoneShortcut NoneShortcut [get]
 
GridMoveShortcut GridMoveShortcut [get, set]
 
GridOrientationShortcut GridOrientationShortcut [get, set]
 
GridExamineShortcut GridExamineShortcut [get]
 

Member Function Documentation

◆ LoadGame()

void ORKFramework.Combatants.CombatantShortcuts.LoadGame ( DataObject  data)

Used to load the data - you need to get the data from the ORKFramework.DataObject.

Parameters
dataA ORKFramework.DataObject containing the data.

Implements ORKFramework.ISaveData.

◆ SaveGame()

DataObject ORKFramework.Combatants.CombatantShortcuts.SaveGame ( )

Used to save the data - you need to add the data to a ORKFramework.DataObject.

Returns
A ORKFramework.DataObject containing the data.

Implements ORKFramework.ISaveData.