ORK Framework  2.22.0
API Documentation
ORKFramework.DamageDealerActivation Class Reference
Inheritance diagram for ORKFramework.DamageDealerActivation:
ORKFramework.BaseData ORKFramework.IBaseData

Public Member Functions

override void SetData (DataObject data)
 Sets the variables of the class using a ORKFramework.DataObject. More...
 
void Add (DamageDealer damage, Combatant user)
 
void AddAudio (DamageDealer damage, Combatant user)
 
void AddPrefab (DamageDealer damage)
 
- Public Member Functions inherited from ORKFramework.BaseData
virtual DataObject GetData ()
 Gets a ORKFramework.DataObject representing the class. More...
 
virtual void EditorAutoSetup (string fieldName)
 Called for all fields using the autoSetup option of the ORKFramework.ORKEditorLayoutAttribute. More...
 

Public Attributes

bool addAudio = false
 
bool useSoundType = false
 
int soundTypeID = 0
 
bool targetSound = false
 
AudioClip audioClip
 
PlayAudioSettings audio
 
bool addPrefab = false
 
GameObject prefab
 
bool mountPrefab = false
 
bool stopParticles = false
 
float stopAfter = 1
 
float after = 0
 
BattleAnimationSetting battleAnimation = new BattleAnimationSetting()
 

Member Function Documentation

override void ORKFramework.DamageDealerActivation.SetData ( DataObject  data)
virtual

Sets the variables of the class using a ORKFramework.DataObject.

Parameters
dataORKFramework.DataObject containing the data.

Reimplemented from ORKFramework.BaseData.