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| DialogueContent (string text, string name, ChoiceContent[] choice, IChoice ci) |
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| DialogueContent (string text, string name, ChoiceContent[] choice, IChoice ci, int startSelection) |
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| DialogueContent (string text, string name, ChoiceContent[] choice, IChoice ci, int startSelection, IPortrait speakerPortrait) |
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void | Update (string text, string name, ChoiceContent[] choice, int startSelection, IPortrait speakerPortrait, bool resetScrollPosition) |
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void | UpdateChoice (ChoiceContent[] choice, bool resetScrollPosition) |
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void | SetPortraitPosition (PortraitPosition portraitPosition) |
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override void | Tick () |
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override void | OkPressed (bool fireOnClick) |
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override void | CancelPressed (bool fireOnClick) |
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override void | Closed () |
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override void | FocusGained () |
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override DragInfo | GetDragOnPosition (Vector2 position) |
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override bool | CheckDrop (DragInfo drag, Vector2 position, ref GUIBoxAudioType playDropAudio) |
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override IContentSimple | GetTooltip (Vector2 position) |
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Combatant | GetChoiceCombatant (int index) |
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override IContentSimple | GetSelectedTooltip () |
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override bool | MouseOverSelection (Vector2 position) |
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override bool | CheckClick (Vector2 position, float releasedAfter, ref bool clickConsumed) |
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override void | SetTabs (ChoiceContent[] tabs, int selection) |
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override void | Init (GUIBox box) |
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override void | CreateNewUI () |
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void | ChoiceClicked (int index) |
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void | TabClicked (int index) |
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void | Recalculate () |
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override void | ShowBefore () |
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override void | ShowAfter () |
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override void | ShowWindow () |
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override void | ShowSelectionIcon () |
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virtual void | Clear () |
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virtual void | CheckScrollKey () |
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virtual void | InitTabs (ChoiceContent[] tabs, ref ChoiceContent tabsLeftArrow, ref ChoiceContent tabsRightArrow, ref Rect textBounds, ref Rect tabsContentBounds, ref Rect tabsBounds, ref bool tabsScrollButtons, ref float tabsHeight, ref int tabsScrollOffset) |
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void | CreateTabsObjects (Rect tabsContentBounds, Rect tabsBounds, ChoiceContent[] tabs, bool tabsScrollButtons, ChoiceContent leftArrow, ChoiceContent rightArrow, int scrollOffset, ButtonClick callback) |
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void | InitializePortrait (IPortrait portrait) |
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void | ClearInitializedPortraits () |
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void | StorePortraitsUpdate () |
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void | ClearPortraitsUpdate () |
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void | CreatePortraitObject (IPortrait portrait, PortraitPosition portraitPosition) |
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void | OkCancelPressed (int index) |
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void | ShowButtons () |
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virtual void | FocusLost () |
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virtual void | CheckUnfocusedClick () |
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void | SetName (string newName) |
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void | ShowName () |
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void | CalculateName () |
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virtual void | GetInBoxPosition (ref Vector2 position) |
| Transforms a screen position to box-content position. More...
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virtual void | GetOutOfBoxPosition (ref Vector2 position) |
| Transforms an box-content position to screen position. More...
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virtual bool | InBox (Vector2 position) |
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virtual bool | InContentBounds (Vector2 position) |
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bool | CheckDragWindow (Vector2 position) |
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virtual IContentSimple | GetTabTooltip (Vector2 position, ChoiceContent[] tabs, Rect contentBounds, Rect bounds, int scrollOffset) |
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virtual void | OutOfBoxClick (Vector2 position) |
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virtual void | SetChoiceTimeout () |
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void | RegisterUpdates () |
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void | UnregisterUpdates () |
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bool | CheckTickUpdate () |
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void | UpdateScrollPosition () |
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void | UpdateSelectedPosition (bool add) |
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void | ChangeSelectionHorizontal (int add) |
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void | ChangeSelectionVertical (int add) |
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void | ChangeSelection (int add) |
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void | UpdatePortrait () |
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void | CalculateContent (float baseWidth, bool recalced) |
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virtual void | CreateDataContent (HUDWrapperPlacement placement, ref float contentHeight, Rect textBounds) |
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IEnumerator | NewUIFirstHighlight () |
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virtual bool | IsInterfaceTick () |
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void | AdjustVerticalContentPosition (float change) |
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GameObject | UpdatePanel () |
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void | CalculateButtons () |
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void | CreateNewUIButtons () |
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void | DrawChoiceIcon (Rect choiceRect) |
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