ORK Framework  2.27.1
API Documentation
ORKFramework.Events.GameVariableInput Class Reference
Inheritance diagram for ORKFramework.Events.GameVariableInput:
ORKFramework.BaseData ORKFramework.IBaseData

Public Member Functions

override void SetData (DataObject data)
 Sets the variables of the class using a ORKFramework.DataObject. More...
BaseValueInput GetValueInput (BaseEvent baseEvent, VariableHandler variableHandler)
void SetNewValue (BaseEvent baseEvent, VariableHandler variableHandler, BaseValueInput input)
- Public Member Functions inherited from ORKFramework.BaseData
virtual DataObject GetData ()
 Gets a ORKFramework.DataObject representing the class. More...
virtual void EditorAutoSetup (string fieldName)
 Called for all fields using the autoSetup option of the ORKFramework.ORKEditorLayoutAttribute. More...

Public Attributes

ValueInputType type = ValueInputType.Variable
string [] name = ArrayHelper.CreateArray(ORK.Languages.Count, "")
EventString variableKey = new EventString()
GameVariableInputType inputType = GameVariableInputType.String
bool isPassword = false
FormulaOperator floatOperator = FormulaOperator.Set
bool asInt = false
EventFloat minValue
EventFloat maxValue
bool ownNumberInput = false
NumberInputSettings numberInput

Member Function Documentation

◆ SetData()

override void ORKFramework.Events.GameVariableInput.SetData ( DataObject  data)

Sets the variables of the class using a ORKFramework.DataObject.

dataORKFramework.DataObject containing the data.

Reimplemented from ORKFramework.BaseData.