ORK Framework  2.27.1
API Documentation
ORKFramework.Events.Steps.BaseEventCheckStep Class Reference
Inheritance diagram for ORKFramework.Events.Steps.BaseEventCheckStep:
ORKFramework.Events.Steps.BaseEventStep ORKFramework.Events.Steps.CoreEventStep ORKFramework.BaseNode ORKFramework.BaseIndexData ORKFramework.BaseData ORKFramework.IBaseData ORKFramework.Events.Steps.AreNotificationsBlockedStep ORKFramework.Events.Steps.CallPluginStep ORKFramework.Events.Steps.CanContinueStep ORKFramework.Events.Steps.CanUseActionStep ORKFramework.Events.Steps.CanUseRecipeStep ORKFramework.Events.Steps.CheckAbilityUseCountStep ORKFramework.Events.Steps.CheckActionBarStep ORKFramework.Events.Steps.CheckActionTimeStep ORKFramework.Events.Steps.CheckAngleStep ORKFramework.Events.Steps.CheckAutoSlotStep ORKFramework.Events.Steps.CheckBestiaryCountStep ORKFramework.Events.Steps.CheckBestiaryStep ORKFramework.Events.Steps.CheckChanceStep ORKFramework.Events.Steps.CheckCombatantSpeedStep ORKFramework.Events.Steps.CheckCombatantStep ORKFramework.Events.Steps.CheckComponentEnableStep ORKFramework.Events.Steps.CheckDifficultyStep ORKFramework.Events.Steps.CheckDistanceStep ORKFramework.Events.Steps.CheckEquipDurabilityStep ORKFramework.Events.Steps.CheckEquipmentStep ORKFramework.Events.Steps.CheckEquipStatusValueStep ORKFramework.Events.Steps.CheckFactionStep ORKFramework.Events.Steps.CheckFactionSympathyStep ORKFramework.Events.Steps.CheckFieldsStep ORKFramework.Events.Steps.CheckFunctionStep ORKFramework.Events.Steps.CheckGameVariableStep ORKFramework.Events.Steps.CheckGridCellTypeStep ORKFramework.Events.Steps.CheckGridDistanceStep ORKFramework.Events.Steps.CheckGridPathStartStep ORKFramework.Events.Steps.CheckGroupSizeStep ORKFramework.Events.Steps.CheckGroupStep ORKFramework.Events.Steps.CheckHeightDifferencesStep ORKFramework.Events.Steps.CheckInventoryDurabilityStep ORKFramework.Events.Steps.CheckItemBoxStep ORKFramework.Events.Steps.CheckLanguageStep ORKFramework.Events.Steps.CheckMaxBattleGroupStep ORKFramework.Events.Steps.CheckMoveAICautionStep ORKFramework.Events.Steps.CheckMoveAIDetectionStep ORKFramework.Events.Steps.CheckMoveAIFleeStep ORKFramework.Events.Steps.CheckMoveAIHuntingStep ORKFramework.Events.Steps.CheckMoveAITargetStep ORKFramework.Events.Steps.CheckObjectLayerStep ORKFramework.Events.Steps.CheckObjectNameStep ORKFramework.Events.Steps.CheckOrientation ORKFramework.Events.Steps.CheckPartAvailableStep ORKFramework.Events.Steps.CheckPartLockedStep ORKFramework.Events.Steps.CheckPlayerStep ORKFramework.Events.Steps.CheckQuestConditionStep ORKFramework.Events.Steps.CheckSceneStep ORKFramework.Events.Steps.CheckSelectedDurabilityStep ORKFramework.Events.Steps.CheckShopStockStep ORKFramework.Events.Steps.CheckShortcutStep ORKFramework.Events.Steps.CheckStatisticStep ORKFramework.Events.Steps.CheckStatusStep ORKFramework.Events.Steps.CheckTaskActivateStep ORKFramework.Events.Steps.CheckTaskFailStep ORKFramework.Events.Steps.CheckTaskFinishStep ORKFramework.Events.Steps.CheckTransformStep ORKFramework.Events.Steps.CheckTurnStep ORKFramework.Events.Steps.CheckTurnValueStep ORKFramework.Events.Steps.CheckUserStep ORKFramework.Events.Steps.CheckValueStep ORKFramework.Events.Steps.CombatantSelectionDialogueStep ORKFramework.Events.Steps.CombatantTriggerTimeStep ORKFramework.Events.Steps.CompareStatusValueStep ORKFramework.Events.Steps.FieldToVariableStep ORKFramework.Events.Steps.FoundObjectsCountStep ORKFramework.Events.Steps.FunctionToVariableStep ORKFramework.Events.Steps.GridFormationFinishedStep ORKFramework.Events.Steps.GridFormationPossibleStep ORKFramework.Events.Steps.GridMoveOutOfRangeStep ORKFramework.Events.Steps.HasActionComboStep ORKFramework.Events.Steps.HasAutoSaveGameStep ORKFramework.Events.Steps.HasCombatantTriggerStep ORKFramework.Events.Steps.HasGridPathLeftStep ORKFramework.Events.Steps.HasInInventoryStep ORKFramework.Events.Steps.HasPlayerControlStep ORKFramework.Events.Steps.HasPlayerPrefsStep ORKFramework.Events.Steps.HasQuestStep ORKFramework.Events.Steps.HasResearchStep ORKFramework.Events.Steps.InCameraTransitionStep ORKFramework.Events.Steps.InCombatantTriggerStep ORKFramework.Events.Steps.InGridFormationPositionStep ORKFramework.Events.Steps.InGridFormationStep ORKFramework.Events.Steps.InUseRangeStep ORKFramework.Events.Steps.IsActionTimeRunningStep ORKFramework.Events.Steps.IsAggressiveStep ORKFramework.Events.Steps.IsAIControlledStep ORKFramework.Events.Steps.IsBattleAIBlockedStep ORKFramework.Events.Steps.IsBattleFinishedStep ORKFramework.Events.Steps.IsBattleMemberStep ORKFramework.Events.Steps.IsCameraOrthographicStep ORKFramework.Events.Steps.IsCastingAbilityStep ORKFramework.Events.Steps.IsCastingItemStep ORKFramework.Events.Steps.IsConsoleBlockedStep ORKFramework.Events.Steps.IsEnemyStep ORKFramework.Events.Steps.IsGridBattleStep ORKFramework.Events.Steps.IsGridCellBlockedStep ORKFramework.Events.Steps.IsGridCellDiagonalStep ORKFramework.Events.Steps.IsGridCellEmptyStep ORKFramework.Events.Steps.IsGridFormationLeaderStep ORKFramework.Events.Steps.IsHiddenMemberStep ORKFramework.Events.Steps.IsItemCollectedStep ORKFramework.Events.Steps.IsLinkedCombatantStep ORKFramework.Events.Steps.IsLockedBattleMemberStep ORKFramework.Events.Steps.IsMemberStep ORKFramework.Events.Steps.IsMenuOpenStep ORKFramework.Events.Steps.IsShopOpenStep ORKFramework.Events.Steps.IsVisibleStep ORKFramework.Events.Steps.KnowsLogTextStep ORKFramework.Events.Steps.KnowsRecipeStep ORKFramework.Events.Steps.LearnActionAbilityStep ORKFramework.Events.Steps.LinkedCombatantCountStep ORKFramework.Events.Steps.OpenShopStep ORKFramework.Events.Steps.PlayerGridPlacementStep ORKFramework.Events.Steps.RaycastObjectStep ORKFramework.Events.Steps.RaycastToVariableStep ORKFramework.Events.Steps.SelectedDataCountStep ORKFramework.Events.Steps.SelectSelectedDataStep ORKFramework.Events.Steps.StoreSelectedDataContentStep ORKFramework.Events.Steps.UseRecipeStep

Public Member Functions

override string GetNextName (int index)
 
override int GetNextCount ()
 
override int GetNext (int index)
 
override void SetNext (int index, int next)
 
- Public Member Functions inherited from ORKFramework.Events.Steps.BaseEventStep
abstract void Execute (BaseEvent baseEvent)
 
virtual void Continue (BaseEvent baseEvent)
 
override string GetNodeName ()
 
override string GetNodeDetails ()
 
virtual void EventStopped (BaseEvent baseEvent)
 
- Public Member Functions inherited from ORKFramework.BaseNode
virtual bool IsRemovable ()
 
int GetFirstFree ()
 
- Public Member Functions inherited from ORKFramework.BaseData
virtual DataObject GetData ()
 Gets a ORKFramework.DataObject representing the class. More...
 
virtual void SetData (DataObject data)
 Sets the variables of the class using a ORKFramework.DataObject. More...
 
virtual void EditorAutoSetup (string fieldName)
 Called for all fields using the autoSetup option of the ORKFramework.ORKEditorLayoutAttribute. More...
 

Public Attributes

int nextFail = -1
 
- Public Attributes inherited from ORKFramework.Events.Steps.BaseEventStep
bool active = true
 
int next = -1
 
- Public Attributes inherited from ORKFramework.BaseNode
Vector2 nodePosition = new Vector2(38, 38)
 
bool overrideNodeName = false
 
string nodeName = ""
 

Additional Inherited Members

- Protected Attributes inherited from ORKFramework.BaseIndexData
int realID = 0
 
- Properties inherited from ORKFramework.Events.Steps.BaseEventStep
override bool IsEnabled [get]
 
virtual bool ExecuteOnStop [get]
 
- Properties inherited from ORKFramework.BaseNode
virtual bool IsEnabled [get]
 
- Properties inherited from ORKFramework.BaseIndexData
virtual int RealID [get, set]