ORK Framework  2.29.3
API Documentation
ORKFramework.GameState Member List

This is the complete list of members for ORKFramework.GameState, including all inherited members.

battleSystemCheck (defined in ORKFramework.GameState)ORKFramework.GameState
Check() (defined in ORKFramework.GameState)ORKFramework.GameStatevirtual
CheckBattle() (defined in ORKFramework.GameState)ORKFramework.GameStateprotectedvirtual
CheckMenuScreens() (defined in ORKFramework.GameState)ORKFramework.GameStateprotectedvirtual
CheckPerformingAction() (defined in ORKFramework.GameState)ORKFramework.GameStateprotectedvirtual
CheckTargetSelection() (defined in ORKFramework.GameState)ORKFramework.GameStateprotectedvirtual
EditorAutoSetup(string fieldName)ORKFramework.BaseDatavirtual
GameState() (defined in ORKFramework.GameState)ORKFramework.GameState
GameState(Consider consider) (defined in ORKFramework.GameState)ORKFramework.GameState
GetData()ORKFramework.BaseDatavirtual
inBattle (defined in ORKFramework.GameState)ORKFramework.GameState
inControl (defined in ORKFramework.GameState)ORKFramework.GameState
inEvent (defined in ORKFramework.GameState)ORKFramework.GameState
inMenu (defined in ORKFramework.GameState)ORKFramework.GameState
inPause (defined in ORKFramework.GameState)ORKFramework.GameState
inSceneChange (defined in ORKFramework.GameState)ORKFramework.GameState
inShop (defined in ORKFramework.GameState)ORKFramework.GameState
performingAction (defined in ORKFramework.GameState)ORKFramework.GameState
screenID (defined in ORKFramework.GameState)ORKFramework.GameState
SetData(DataObject data)ORKFramework.GameStatevirtual
targetSelection (defined in ORKFramework.GameState)ORKFramework.GameState