ORK Framework  2.32.0
API Documentation
ORKFramework.HighlightGameObjectSetting Member List

This is the complete list of members for ORKFramework.HighlightGameObjectSetting, including all inherited members.

blink (defined in ORKFramework.HighlightGameObjectSetting)ORKFramework.HighlightGameObjectSetting
blinkChildren (defined in ORKFramework.HighlightGameObjectSetting)ORKFramework.HighlightGameObjectSetting
blinkHUD (defined in ORKFramework.HighlightGameObjectSetting)ORKFramework.HighlightGameObjectSetting
cursorMount (defined in ORKFramework.HighlightGameObjectSetting)ORKFramework.HighlightGameObjectSetting
cursorPrefab (defined in ORKFramework.HighlightGameObjectSetting)ORKFramework.HighlightGameObjectSetting
EditorAutoSetup(string fieldName)ORKFramework.BaseDatavirtual
GetData()ORKFramework.BaseDatavirtual
Highlight(GameObject gameObject, ref GameObject cursorObject) (defined in ORKFramework.HighlightGameObjectSetting)ORKFramework.HighlightGameObjectSetting
HighlightGameObjectSetting() (defined in ORKFramework.HighlightGameObjectSetting)ORKFramework.HighlightGameObjectSetting
SetData(DataObject data)ORKFramework.HighlightGameObjectSettingvirtual
StopHighlight(GameObject gameObject, ref GameObject cursorObject) (defined in ORKFramework.HighlightGameObjectSetting)ORKFramework.HighlightGameObjectSetting
useBlink (defined in ORKFramework.HighlightGameObjectSetting)ORKFramework.HighlightGameObjectSetting
useBlinkHUD (defined in ORKFramework.HighlightGameObjectSetting)ORKFramework.HighlightGameObjectSetting
useCursor (defined in ORKFramework.HighlightGameObjectSetting)ORKFramework.HighlightGameObjectSetting