ORK Framework  2.31.0
API Documentation
ORKFramework.HighlightGameObjectSetting Class Reference
Inheritance diagram for ORKFramework.HighlightGameObjectSetting:
ORKFramework.BaseData ORKFramework.IBaseData

Public Member Functions

override void SetData (DataObject data)
 Sets the variables of the class using a ORKFramework.DataObject. More...
void Highlight (GameObject gameObject, ref GameObject cursorObject)
void StopHighlight (GameObject gameObject, ref GameObject cursorObject)
- Public Member Functions inherited from ORKFramework.BaseData
virtual DataObject GetData ()
 Gets a ORKFramework.DataObject representing the class. More...
virtual void EditorAutoSetup (string fieldName)
 Called for all fields using the autoSetup option of the ORKFramework.ORKEditorLayoutAttribute. More...

Public Attributes

bool useCursor = false
AssetSource< GameObject > cursorPrefab
MountSettings cursorMount = new MountSettings()
bool useBlink = false
bool blinkChildren = true
FadeColorSettings blink
bool useBlinkHUD = false
FadeColorSettings blinkHUD

Member Function Documentation

◆ SetData()

override void ORKFramework.HighlightGameObjectSetting.SetData ( DataObject  data)

Sets the variables of the class using a ORKFramework.DataObject.

dataORKFramework.DataObject containing the data.

Reimplemented from ORKFramework.BaseData.