ORK Framework  2.24.0
API Documentation
ORKFramework.HighlightGameObjectSetting Class Reference
Inheritance diagram for ORKFramework.HighlightGameObjectSetting:
ORKFramework.BaseData ORKFramework.IBaseData

Public Member Functions

override void SetData (DataObject data)
 Sets the variables of the class using a ORKFramework.DataObject. More...
 
void Highlight (GameObject gameObject, ref GameObject cursorObject)
 
void StopHighlight (GameObject gameObject, ref GameObject cursorObject)
 
- Public Member Functions inherited from ORKFramework.BaseData
virtual DataObject GetData ()
 Gets a ORKFramework.DataObject representing the class. More...
 
virtual void EditorAutoSetup (string fieldName)
 Called for all fields using the autoSetup option of the ORKFramework.ORKEditorLayoutAttribute. More...
 

Public Attributes

bool useCursor = false
 
AssetSource< GameObject > cursorPrefab
 
MountSettings cursorMount = new MountSettings()
 
bool useBlink = false
 
bool blinkChildren = true
 
FadeColorSettings blink
 
bool useBlinkHUD = false
 
FadeColorSettings blinkHUD
 

Member Function Documentation

override void ORKFramework.HighlightGameObjectSetting.SetData ( DataObject  data)
virtual

Sets the variables of the class using a ORKFramework.DataObject.

Parameters
dataORKFramework.DataObject containing the data.

Reimplemented from ORKFramework.BaseData.