ORK Framework  2.27.1
API Documentation
ORKFramework.InteractionSettings Class Reference
Inheritance diagram for ORKFramework.InteractionSettings:
ORKFramework.BaseData ORKFramework.IBaseData

Public Member Functions

override void SetData (DataObject data)
 Sets the variables of the class using a ORKFramework.DataObject. More...
void AddInteractionController (GameObject player)
void RemoveInteractionController (GameObject player)
- Public Member Functions inherited from ORKFramework.BaseData
virtual DataObject GetData ()
 Gets a ORKFramework.DataObject representing the class. More...
virtual void EditorAutoSetup (string fieldName)
 Called for all fields using the autoSetup option of the ORKFramework.ORKEditorLayoutAttribute. More...

Public Attributes

int interactKey = 3
int maxSteps = 100
float maxClickDistance = 3
LayerMask clickLayerMask = -1
float clickRayDistance = 100.0f
bool clickInChildren = true
bool clickFromRoot = false
bool addIC = false
AssetSource< GameObject > icPrefab
MountSettings icMount = new MountSettings()
MoveToInteractionSettings moveToInteraction = new MoveToInteractionSettings()

Member Function Documentation

◆ SetData()

override void ORKFramework.InteractionSettings.SetData ( DataObject  data)

Sets the variables of the class using a ORKFramework.DataObject.

dataORKFramework.DataObject containing the data.

Reimplemented from ORKFramework.BaseData.