ORK Framework  2.26.1
API Documentation
ORKFramework.LoadGameChoice Class Reference
Inheritance diagram for ORKFramework.LoadGameChoice:
ORKFramework.BaseData ORKFramework.IChoice ORKFramework.IBaseData ORKFramework.IChoiceSimple

Public Member Functions

override void SetData (DataObject data)
 Sets the variables of the class using a ORKFramework.DataObject. More...
 
bool Tick (GUIBox origin)
 
bool UnfocusedTick (GUIBox origin)
 
bool NotControlableTick (GUIBox origin)
 
bool ShowOKButton (GUIBox origin)
 
bool ShowCancelButton (GUIBox origin)
 
bool IsOKButtonActive (GUIBox origin)
 
bool IsCancelButtonActive (GUIBox origin)
 
void LoadSaveGame (SceneChanger changer)
 
void Show (IChoiceSimple back, IEventStarter starter)
 
void Show ()
 
void FocusGained (GUIBox origin)
 
void FocusLost (GUIBox origin)
 
void OutOfBoxClick (GUIBox origin)
 
void Closed (GUIBox origin)
 
void ChoiceSelected (int index, GUIBox origin)
 
void SelectionChanged (int index, GUIBox origin)
 
void Canceled (GUIBox origin)
 
- Public Member Functions inherited from ORKFramework.BaseData
virtual DataObject GetData ()
 Gets a ORKFramework.DataObject representing the class. More...
 
virtual void EditorAutoSetup (string fieldName)
 Called for all fields using the autoSetup option of the ORKFramework.ORKEditorLayoutAttribute. More...
 

Public Attributes

int guiBoxID = 0
 
bool useDeleteKey = false
 
bool oneBox = false
 
bool useTitle = false
 
string [] title
 
AddCancelButton cancelButton = new AddCancelButton()
 
bool allAutoSaveSlots = false
 
string [] message = ArrayHelper.CreateArray(ORK.Languages.Count, "")
 
CustomChoiceSkin fileCustomSkin = new CustomChoiceSkin()
 
CustomChoiceSkin emptyCustomSkin = new CustomChoiceSkin()
 
bool useQuestion = true
 
int qGuiBoxID = 0
 
bool useQTitle = false
 
string [] qTitle
 
string [] qMessage
 
YesNoChoiceButtons choiceSettings
 
bool useInfo = true
 
int iGuiBoxID = 0
 
bool useITitle = false
 
string [] iTitle
 
string [] iMessage
 
bool ownBG = false
 
BackgroundImage [] background
 

Member Function Documentation

◆ SetData()

override void ORKFramework.LoadGameChoice.SetData ( DataObject  data)
virtual

Sets the variables of the class using a ORKFramework.DataObject.

Parameters
dataORKFramework.DataObject containing the data.

Reimplemented from ORKFramework.BaseData.