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override void | SetData (DataObject data) |
| Sets the variables of the class using a ORKFramework.DataObject. More...
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bool | ShowOKButton (GUIBox origin) |
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bool | ShowCancelButton (GUIBox origin) |
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bool | IsOKButtonActive (GUIBox origin) |
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bool | IsCancelButtonActive (GUIBox origin) |
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bool | Tick (GUIBox origin) |
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bool | UnfocusedTick (GUIBox origin) |
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bool | NotControlableTick (GUIBox origin) |
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override bool | ShowFirstDescription () |
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override bool | FocusFirst () |
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override bool | IsFocused () |
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override void | Refresh () |
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override void | Show (MenuScreen s) |
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override void | ChangeCombatant (Combatant old) |
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override void | Close (bool closeImmediately) |
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void | EquipmentChanged (Combatant combatant) |
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void | InventoryChanged (Inventory inventory, ItemDropType type, int id, int level, int quantity, IInventoryShortcut shortcut, bool showNotification, bool showConsole) |
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override void | ResetSelection () |
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void | Show () |
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void | FocusGained (GUIBox origin) |
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void | FocusLost (GUIBox origin) |
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void | OutOfBoxClick (GUIBox origin) |
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void | Closed (GUIBox origin) |
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override void | CombatantChoiceClosed (bool canceled) |
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override void | SubMenuClosed (bool canceled) |
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void | ChoiceSelected (int index, GUIBox origin) |
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void | SelectionChanged (int index, GUIBox origin) |
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void | Canceled (GUIBox origin) |
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void | Dropped (DragInfo drag) |
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bool | DroppedOnCombatant (Combatant c, DragInfo drag) |
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bool | DroppedToWorld (Vector3 position, DragInfo drag) |
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void | ChoiceDropped (int index, GUIBox origin, DragInfo drag, ref GUIBoxAudioType playDropAudio) |
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void | QuantityCallback (IShortcut shortcut, int quantity, QuantitySelectionMode mode) |
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virtual DataObject | GetData () |
| Gets a ORKFramework.DataObject representing the class. More...
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virtual void | EditorAutoSetup (string fieldName) |
| Called for all fields using the autoSetup option of the ORKFramework.ORKEditorLayoutAttribute. More...
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bool | allTypes = true |
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Consider | onlyContributing = Consider.Ignore |
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TypeSorter | typeSorter = new TypeSorter() |
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int [] | availableTypeID |
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int | guiBoxID = 0 |
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bool | showEmptyTypes = false |
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bool | showTypePortraits = false |
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bool | acceptUnequipsPart = false |
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AddBackButton | typeBackButton = new AddBackButton() |
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bool | useTypeTitle = false |
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string [] | typeTitle |
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TitleContentLayout | typeContentLayout |
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TitleHeaderTexts | partHeaderTexts = new TitleHeaderTexts() |
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ContentButton | emptyButton = new ContentButton("Empty") |
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bool | emptyButtonPartIcon = false |
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bool | useUnavailableButton = false |
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ContentButton | unavailableButton |
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bool | unavailableButtonPartIcon = false |
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bool | enableDrag = false |
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bool | enableClick = false |
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int | clickCount = 2 |
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bool | enableTooltip = false |
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bool | enableEmptyPartTooltip = false |
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bool | dropGive = false |
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QuantityCall | giveQuantity |
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bool | dropToWorld = false |
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bool | dropRemove = false |
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QuantityCall | dropQuantity |
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bool | showEquipBox = true |
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MenuBoxDisplay | display = MenuBoxDisplay.Multi |
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int | guiBoxID2 = 0 |
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bool | showEquipPortraits = false |
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int | equipPortraitTypeID = 0 |
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bool | allEquipment = false |
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AdvancedContentSorter | contentSorter = new AdvancedContentSorter() |
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AddBackButton | backButton = new AddBackButton() |
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AddUnequipButton | unequipButton = new AddUnequipButton() |
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bool | unequipBeforeBack = false |
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bool | useTitle = false |
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string [] | title |
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bool | useNewContentLayout = false |
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ContentLayout | contentLayout = new ContentLayout(ContentLayoutType.Both, ContentLayoutInfoType.Info) |
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ContentLayout | newContentLayout = new ContentLayout(ContentLayoutType.Both, ContentLayoutInfoType.Info) |
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HeaderTexts | headerTexts = new HeaderTexts() |
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bool | equipEnableDrag = false |
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bool | equipEnableClick = false |
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int | equipClickCount = 2 |
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bool | equipEnableTooltip = false |
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bool | equipDropGive = false |
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QuantityCall | equipGiveQuantity |
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bool | equipDropToWorld = false |
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bool | equipDropRemove = false |
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QuantityCall | equipDropQuantity |
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bool | useSubMenu = false |
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SubMenu | subMenu |
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bool | displayLevelPoints = false |
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HUDWrapperPlacement | hudPlacement = HUDWrapperPlacement.IgnoreContent |
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HUDLevelPoints [] | levelPointsElement |
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bool | displayLevelPointsList = false |
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HUDWrapperPlacement | hudPlacementList = HUDWrapperPlacement.IgnoreContent |
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HUDLevelPoints [] | levelPointsElementList |
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