ORK Framework  2.22.0
API Documentation
ORKFramework.NavigationMarker Class Reference
Inheritance diagram for ORKFramework.NavigationMarker:
ORKFramework.BaseData ORKFramework.ISaveData ORKFramework.IBaseData

Public Member Functions

 NavigationMarker (DataObject data)
 
void Check (string currentSceneName, bool recalc)
 
void AddPosition (Vector3 pos)
 
void CheckHUDList ()
 
void ClearHUDList ()
 
DataObject SaveGame ()
 Used to save the data - you need to add the data to a ORKFramework.DataObject. More...
 
void LoadGame (DataObject data)
 Used to load the data - you need to get the data from the ORKFramework.DataObject. More...
 
- Public Member Functions inherited from ORKFramework.BaseData
virtual DataObject GetData ()
 Gets a ORKFramework.DataObject representing the class. More...
 
virtual void SetData (DataObject data)
 Sets the variables of the class using a ORKFramework.DataObject. More...
 
virtual void EditorAutoSetup (string fieldName)
 Called for all fields using the autoSetup option of the ORKFramework.ORKEditorLayoutAttribute. More...
 

Public Attributes

string markerType = ""
 
string sceneName = ""
 
bool isFindObject = false
 
FindObjectSetting findObject
 
Vector3 position = Vector3.zero
 

Properties

bool Found [get]
 
int Count [get]
 
Vector3 this[int index] [get]
 
List< NavHUDElementComponentHUDList [get]
 

Member Function Documentation

void ORKFramework.NavigationMarker.LoadGame ( DataObject  data)

Used to load the data - you need to get the data from the ORKFramework.DataObject.

Parameters
dataA ORKFramework.DataObject containing the data.

Implements ORKFramework.ISaveData.

DataObject ORKFramework.NavigationMarker.SaveGame ( )

Used to save the data - you need to add the data to a ORKFramework.DataObject.

Returns
A ORKFramework.DataObject containing the data.

Implements ORKFramework.ISaveData.