ORK Framework  2.25.2
API Documentation
ORKFramework.UI.CombatantHUDSetting Class Reference
Inheritance diagram for ORKFramework.UI.CombatantHUDSetting:
ORKFramework.UI.BaseHUDSetting ORKFramework.BaseTypeData ORKFramework.IBaseData

Public Member Functions

 CombatantHUDSetting (DataObject data)
override void SetData (DataObject data)
 Sets the variables of the class using a ORKFramework.DataObject. More...
override bool IsType (HUDType type)
override GUIBaseLayout GetLayout ()
override GUIBoxContent CreateContent (HUDSetting hud)
override HUDInstance CreateInstance (HUDSetting settings)
override string GetTitle (IContentSimple content)
override bool IsVisible (HUDInstance instance)
override bool HideEmptyHUD ()
bool CheckCombatant (Combatant combatant)
bool CheckFaction (int factionID)
void CheckPlayerRangeStatus (Combatant combatant, ref bool inRange)
- Public Member Functions inherited from ORKFramework.BaseTypeData
virtual DataObject GetData ()
 Gets a ORKFramework.DataObject representing the class. More...
virtual void EditorAutoSetup (string fieldName)
 Called for all fields using the autoSetup option of the ORKFramework.ORKEditorLayoutAttribute. More...
virtual bool IsType (string type)
 Checks if the setting is of a defindd type. More...

Public Attributes

bool emptyElements = false
bool hideEmptyHUD = false
bool noFlash = false
bool enableDrop = false
CombatantScope comScope = CombatantScope.Group
bool invertGroup = false
bool onlyLeader = false
int groupStartOffset = 0
bool groupLimitDisplay = false
int groupMaximumLength = 3
HUDLayoutSettings layout = new HUDLayoutSettings()
bool curOver = false
bool cursorOverReverse = false
bool cursorOverUIBlocks = false
bool cursorOverHUD = false
bool cursorOverCell = false
string childName = ""
Vector2 comPosOff = Vector2.zero
bool useIndividualRangeLimit = false
Range individualRangeLimit
bool player = false
bool ally = false
bool enemy = false
bool showPortrait = false
int portraitTypeID = 0
bool ownPortraitPosition = false
PortraitPosition portraitPosition
bool useTitle = false
string [] title
GameState gameState = new GameState(Consider.No)
Needed needed = Needed.All
StatusRequirement [] statusRequirement = new StatusRequirement[0]
VariableCondition variableCondition = new VariableCondition()
HUDImageSettings image = new HUDImageSettings()
HUDStatus [] element = new HUDStatus[0]

Additional Inherited Members

- Protected Member Functions inherited from ORKFramework.UI.BaseHUDSetting
override string GetTypeNamespace ()

Member Function Documentation

◆ SetData()

override void ORKFramework.UI.CombatantHUDSetting.SetData ( DataObject  data)

Sets the variables of the class using a ORKFramework.DataObject.

dataORKFramework.DataObject containing the data.

Reimplemented from ORKFramework.BaseTypeData.