ORK Framework  2.25.2
API Documentation
ORKFramework.UI.GUIBoxSkins Class Reference
Inheritance diagram for ORKFramework.UI.GUIBoxSkins:
ORKFramework.BaseData ORKFramework.IBaseData

Public Member Functions

override void SetData (DataObject data)
 Sets the variables of the class using a ORKFramework.DataObject. More...
 
- Public Member Functions inherited from ORKFramework.BaseData
virtual DataObject GetData ()
 Gets a ORKFramework.DataObject representing the class. More...
 
virtual void EditorAutoSetup (string fieldName)
 Called for all fields using the autoSetup option of the ORKFramework.ORKEditorLayoutAttribute. More...
 

Public Attributes

AssetSource< GUISkin > skin = new AssetSource<GUISkin>()
 
AssetSource< GUISkin > selectSkin = new AssetSource<GUISkin>()
 
AssetSource< GUISkin > okSkin = new AssetSource<GUISkin>()
 
AssetSource< GUISkin > nameSkin = new AssetSource<GUISkin>()
 
AssetSource< GUISkin > tabsSkin = new AssetSource<GUISkin>()
 
AssetSource< GUISkin > tabsSelectSkin = new AssetSource<GUISkin>()
 
AssetSource< GameObject > contentBoxPrefab = new AssetSource<GameObject>()
 
string contentBoxChild = ""
 
AssetSource< Texture > contentMask = new AssetSource<Texture>()
 
AssetSource< GameObject > nameBoxPrefab = new AssetSource<GameObject>()
 
string nameBoxChild = ""
 
NewUIButtonSettings button = new NewUIButtonSettings()
 
NewUIButtonSettings okButton = new NewUIButtonSettings()
 
NewUIButtonSettings cancelButton = new NewUIButtonSettings()
 
NewUIButtonSettings tabButton = new NewUIButtonSettings()
 
Texture tabMask
 
AssetSource< GameObject > scrollbarPrefab = new AssetSource<GameObject>()
 
bool limitToScrollbar = false
 
AssetSource< GameObject > textInputPrefab = new AssetSource<GameObject>()
 
bool keepTextInputHeight = false
 
AssetSource< GameObject > toggleInputPrefab = new AssetSource<GameObject>()
 
bool keepToggleInputHeight = false
 
AssetSource< GameObject > sliderInputPrefab = new AssetSource<GameObject>()
 
bool keepSliderInputHeight = false
 

Member Function Documentation

◆ SetData()

override void ORKFramework.UI.GUIBoxSkins.SetData ( DataObject  data)
virtual

Sets the variables of the class using a ORKFramework.DataObject.

Parameters
dataORKFramework.DataObject containing the data.

Reimplemented from ORKFramework.BaseData.