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| ImageLabel (Texture image, Rect bounds) |
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| ImageLabel (Texture image, Rect bounds, ScaleMode scaleMode, bool alphaBlend, float imageAspect) |
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| ImageLabel (Texture image, Rect bounds, Rect texCoords, bool alphaBlend) |
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| ImageLabel (Texture image, Rect bounds, Material material) |
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| ImageLabel (Texture image, Rect bounds, Rect texCoords, Material material) |
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void | Update (Texture image, Rect bounds) |
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void | Update (Texture image, Rect bounds, ScaleMode scaleMode, bool alphaBlend, float imageAspect) |
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void | Update (Texture image, Rect bounds, Rect texCoords, bool alphaBlend) |
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void | Update (Texture image, Rect bounds, Material material) |
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void | Update (Texture image, Rect bounds, Rect texCoords, Material material) |
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override void | Show () |
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override void | Show (int length) |
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override void | ShowAt (Vector2 position) |
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override void | ChangeX (float add) |
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override void | ChangeY (float add) |
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override void | CreateObject (GUIBox box, GameObject parent, bool addNoFlash, bool poolUnregister) |
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RawImage | CreateObject (GameObject parent) |
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RawImage | CreateObjectForce (GameObject parent) |
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override void | NewUITyping (int length, bool show) |
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virtual void | SetPosition (Vector2 position) |
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virtual void | SetSize (float width, float height) |
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virtual void | SetHeight (float height) |
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virtual DragInfo | GetDragOnPosition (GUIBox box, Vector2 position) |
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virtual bool | CheckDrop (Combatant combatant, DragInfo drag, Vector2 position) |
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virtual IContentSimple | GetTooltip (Vector2 position) |
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