ORK Framework  2.24.0
API Documentation
ORKFramework.UI.PrefabViewCameraSettings Class Reference
Inheritance diagram for ORKFramework.UI.PrefabViewCameraSettings:
ORKFramework.BaseData ORKFramework.IBaseData

Public Member Functions

override void SetData (DataObject data)
 Sets the variables of the class using a ORKFramework.DataObject. More...
 
GameObject CreateCamera (Transform target, RenderTexture texture)
 
void SetCameraPosition (GameObject prefabInstance, Transform target)
 
RenderTexture CreateTexture ()
 
- Public Member Functions inherited from ORKFramework.BaseData
virtual DataObject GetData ()
 Gets a ORKFramework.DataObject representing the class. More...
 
virtual void EditorAutoSetup (string fieldName)
 Called for all fields using the autoSetup option of the ORKFramework.ORKEditorLayoutAttribute. More...
 

Public Attributes

AssetSource< GameObject > prefab = new AssetSource<GameObject>()
 
Vector3 offset = new Vector3(0, 0, 2)
 
bool localSpace = true
 
bool lookAt = true
 
RenderTexture renderTexture
 

Member Function Documentation

override void ORKFramework.UI.PrefabViewCameraSettings.SetData ( DataObject  data)
virtual

Sets the variables of the class using a ORKFramework.DataObject.

Parameters
dataORKFramework.DataObject containing the data.

Reimplemented from ORKFramework.BaseData.