ORK Framework  2.29.0
API Documentation
ORKFramework.UI.PrefabViewCameraSettings Class Reference
Inheritance diagram for ORKFramework.UI.PrefabViewCameraSettings:
ORKFramework.BaseData ORKFramework.IBaseData

Public Member Functions

override void SetData (DataObject data)
 Sets the variables of the class using a ORKFramework.DataObject. More...
GameObject CreateCamera (Transform target, RenderTexture texture)
void SetCameraPosition (GameObject prefabInstance, Transform target)
RenderTexture CreateTexture ()
- Public Member Functions inherited from ORKFramework.BaseData
virtual DataObject GetData ()
 Gets a ORKFramework.DataObject representing the class. More...
virtual void EditorAutoSetup (string fieldName)
 Called for all fields using the autoSetup option of the ORKFramework.ORKEditorLayoutAttribute. More...

Public Attributes

AssetSource< GameObject > prefab = new AssetSource<GameObject>()
Vector3 offset = new Vector3(0, 0, 2)
LocalSpace localSpace = new LocalSpace()
bool lookAt = true
RenderTexture renderTexture

Member Function Documentation

◆ SetData()

override void ORKFramework.UI.PrefabViewCameraSettings.SetData ( DataObject  data)

Sets the variables of the class using a ORKFramework.DataObject.

dataORKFramework.DataObject containing the data.

Reimplemented from ORKFramework.BaseData.