ORK Framework  2.26.1
API Documentation
ORKFramework.UI.PrefabViewPrefabSettings Class Reference
Inheritance diagram for ORKFramework.UI.PrefabViewPrefabSettings:
ORKFramework.BaseData ORKFramework.IBaseData

Public Member Functions

GameObject CreatePrefabInstance (GameObject prefab, Vector3 rotation, ref int spawnIndex)
void SetPrefabInstanceComponents (GameObject prefabInstance)
void DestroyPrefabInstance (GameObject prefabInstance, int spawnIndex)
- Public Member Functions inherited from ORKFramework.BaseData
virtual DataObject GetData ()
 Gets a ORKFramework.DataObject representing the class. More...
virtual void SetData (DataObject data)
 Sets the variables of the class using a ORKFramework.DataObject. More...
virtual void EditorAutoSetup (string fieldName)
 Called for all fields using the autoSetup option of the ORKFramework.ORKEditorLayoutAttribute. More...

Public Attributes

Vector3 position = new Vector3(-1000, -1000, -1000)
Vector3 offset = new Vector3(0, -10, 0)
int viewLayer = 0
bool setChildLayers = true
bool disableColliders = false
bool rigidbodiesKinematic = false